Gift Cards


5 in stock
Curbside Pickup Available or home delivery on in-town orders*

Recommended for ages 8 years to adult      2 to 20 players      Play time: 15 to 60 minutes


A sword-fighting team game... using glowing foam weapons!

Battle friends and family using harmless glowing swords! Perfect for groups, birthdays and sleepovers, it includes 10 game options and 28 light-up game pieces.

No cellphones tonight, because backyard warriors will be armed with bright (and safe) glowing swords and wristbands! Play 10 different games of strategy and teamwork. Perfect for groups, birthdays and sleepovers, it includes 10 game options and 28 light-up game pieces!

This game kit includes all the lights and batteries you'll need for a dozen or more games, as well as:

  • 8 Weapons of Light
  • 8 Glow wristbands
  • 8 Regeneration station markers
  • 10 Gameplay option cards
  • Illustrated Instructions


What age is Glow Battle® meant for?
If you can run, you can play! The most common ages of players are 8 to 14, but multiple ages can play together. We’ve literally seen grandparents play with their grandchildren. It also works great for birthdays, family reunions, camps and icebreakers.

How many people can play?
It ranges from 2 to 20+, depending on the game chosen. The “main” game Glow Battle®, contains parts for up to 8 players, but Gladiator is perfect for as few as 2. Thieves & Guards allows 20 or more people to play.

Where can I play it?
As long as there’s space to run freely — and safely — there’s an opportunity to play this game. Backyards, parks, campgrounds... they all work. You also can play indoors with the lights off so long as the area is clear of obstructions. Indoor rec areas and gyms work especially well for this.

How are hits registered?
Wristbands are used to keep track of hits, although they don’t actually register them. Every player begins the game with their wristband in “solid” mode. After they are hit the first time, they must return to their team’s “Regeneration Station” (a.k.a. home base), then change their wristband to "strobe" mode. If they get hit again, they’re out of the game for the round. The hits themselves are recognized using the honesty method. Although it doesn’t hurt, players KNOW when they’ve been hit. Sometimes a moderator is helpful, but for the most part people embrace the spirit of the game and are honest about keeping track of hits.


  • Award winning: Hot Diggity Awards Winner
  • 30 button cell batteries included and replaceable.
0 stars based on 0 reviews
Your Happiness Is Ours
Your Happiness Is Ours
Not 100% satisfied with your purchase? Let’s talk.
Have questions? Email us now

Customer Reviews

0 stars based on 0 reviews

+ Add your review
By using our website, you agree to the use of cookies. These cookies help us understand how customers arrive at and use our site and help us make improvements. Hide this message More on cookies »